Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 26-09-2007 , 05:49 PM
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anyway, anyone else willing to help?

we really do need as much help as we can get.

we have more info up on that siteuser added image

-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 32 14-10-2007 , 08:21 AM
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"ciffity cough*


we need some concept artists at the moment

anyone?


Environment Artist @ Plastic Piranha
www.joopson.com
# 33 15-10-2007 , 01:20 AM
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What kind of stuff are you looking for? I might be able to do some concept for you over the next week.

Sparticus


Expect to excell...
# 34 15-10-2007 , 02:30 AM
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ok dude,
i like your drawings alot!
... would you mind drawing some medieval type things? pretty much anything, houses, Objects, creatures, anything you want. just try to keep it in the central theme.

thanks alot if you can!
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 35 15-10-2007 , 02:34 AM
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Joopson > '...would you mind drawing some medieval type things? pretty much anything, houses, Objects, creatures, anything you want. just try to keep it in the central theme.'

Umm... you forgot the mythology stuff...


C. P. U. Its not a big processor... Its a series of pipes!
# 36 15-10-2007 , 03:04 AM
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no, i didnt forget user added image

but, mythology wont be what makes up the bulk of things.

mythological stuff will only be a certain places

-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
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