This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Since this is the Members Lounge, I would like to show you something there is not 3D, but is still a very creative thing.
You have probaly guessed what it is, by looking at the thread's name. It is Game-Development, and I'm using Macromedia Flash to make my games in. I got to say that it's very hard to just start scripting for a game. But for a six month of time I have made two games. Well here is my Newest game, "Keep it Balanced"...
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