Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-11-2007 , 07:05 AM
port_salut's Avatar
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Join Date: Sep 2007
Posts: 1

moving object, stationary texture...

ok, i'm probably being a spaz here but have an animated object with a texture(bumps 'n' all) applied but as the object moves, the texture stays put so it looks like the object is moving through the texture!

anyway, it looks cool but i dont want it to do this! any help would be grand!

cheers peeps!

# 2 03-11-2007 , 07:08 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
if its a 3d textuer thtn I think you need to parent the texture placement node to the object, might be wrong as I very rarely use them


"No pressure, no diamonds" Thomas Carlyle
# 3 03-11-2007 , 01:53 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
also - have you selected your object and deleted history?

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