Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-11-2007 , 02:56 AM
aleg8r's Avatar
Registered User
Join Date: Jun 2005
Location: ireland
Posts: 158

Helmet & goggles

the helmet and goggles are made in Maya 8 and are all nurbs, from the tutorial on the area, the head is a downloaded head cant remember from where but hey.

the texture of the skin is nothing i couldn't get my sss shader to work so its just a coloured lambert.

user added image

C&C please


My Website
PROUDLY SOUTH AFRICAN

Last edited by aleg8r; 08-11-2007 at 02:59 AM.
# 2 08-11-2007 , 04:25 AM
aleg8r's Avatar
Registered User
Join Date: Jun 2005
Location: ireland
Posts: 158
reworked the helmet texture abit.

user added image

user added image

This one is just for fun user added image

user added image


My Website
PROUDLY SOUTH AFRICAN
# 3 08-11-2007 , 07:48 AM
djknucklez1's Avatar
Registered User
Join Date: Oct 2007
Location: San Francisco
Posts: 131

Hmmm...

Aren't the googles and helmet pre-made from one of the Maya books? I have that book and the models. Which part is your own work?


EA Games
# 4 08-11-2007 , 03:18 PM
BadG3r's Avatar
Subscriber
Join Date: Jan 2007
Location: Frankfurt
Posts: 216
you could make the goggles more realistic by putting some reflections on it. that would go well with it.

# 5 08-11-2007 , 03:24 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300

Re: Hmmm...

Originally posted by djknucklez1
Aren't the googles and helmet pre-made from one of the Maya books? I have that book and the models. Which part is your own work?

He said that it was from a tutorial on the Area, maybe the ones in the book are the same as the tutorial since its all autodesk.


"No pressure, no diamonds" Thomas Carlyle
# 6 08-11-2007 , 04:45 PM
aleg8r's Avatar
Registered User
Join Date: Jun 2005
Location: ireland
Posts: 158

Originally posted by BadG3r
you could make the goggles more realistic by putting some reflections on it. that would go well with it.

i would if my poor pc would render hdris but it cant as my nice amd 64 wont work it just keeps blue screening so i am using a dell p4 with stock intel gfx and 1 gig ram so i can realy render any high quality pics as there is always spots on the render user added image but i guess i could try faking it user added image


My Website
PROUDLY SOUTH AFRICAN
# 7 08-11-2007 , 06:19 PM
aleg8r's Avatar
Registered User
Join Date: Jun 2005
Location: ireland
Posts: 158
heres the error i am getting with my hdris on this pc user added image

user added image

and with a tga file rather then hdri of teh same image.

user added image


My Website
PROUDLY SOUTH AFRICAN
# 8 14-11-2007 , 09:40 AM
Herobix's Avatar
Registered User
Join Date: Apr 2005
Posts: 17
misha like them =) but the human looks weird, but some dirt on him to =) make him feel the pain of dirt!


The world is crule
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads