This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
have you got a digital camera to get the textures for the boxes, phones, radio, etc.? i've never really tried to use a digital camera for my stuff, i usually just create stuff in photoshop.
hey - thanks aikoworld and neostrider (good to see you around mate - you were missing in action for a while there. )
basically i look for some stuff online - logos,etc, and i use a digital camera and scanner for other stuff - but yeah, i create textures in photoshop too - just experimenting with everything at the moment.
here's some more stuff. not too happy with the chrome bits, so any advice on improving them is appreciated.
Agent_Dick - no i'm just using a chrome shader from highend.3d that i've had a bit of a play with. - i just wanted to add a bit of grime on it. i also need to do the same on a fan at that i was working on at the start of the thread.
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