This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I don't think Mike is going to care your using an older base mesh that no one has seen before. I have seen people get away with it on other websites for other comps. I think your still good in this case.
ugh finally got a bit to work on this, currently working on the kicker guy but he's a bit too early to show. For now, just a bit more of a block-in for the composition so I know I have any sort of direction.
I'll get the rest sorted later. Holiday + sick = infrequent updates
I am, in fact, but that doesn't necessarily mean I'm being productive now. Too many things goin' on for me to handle when I'm on break-mentality :headbang:
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