Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 18-05-2008 , 07:15 PM
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# 32 18-05-2008 , 07:19 PM
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Finally a wire.

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# 33 18-05-2008 , 08:27 PM
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looking nice man user added image

Simon


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 34 18-05-2008 , 08:32 PM
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yeah - nice job gubar - this looks cool.

# 35 18-05-2008 , 09:57 PM
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Thanks for the comments guys, it was a lot of fun to make.

Think my next gun/RPG is going to be on hold.. started another but feel like a change, so I'm looking into cars at the moment since I'd like to prepare one for my reel.

I'll probably post back here once I've got some materials on this but that's for the future.

cheers

gubar

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