Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-08-2008 , 03:09 PM
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Any way to render smooth mesh wireframe?

Hi guys,
Just wondering if anyone would know of a way to render a smooth mesh wireframe? Not actually hitting smooth then render with vector, but kind of like hitting number 3 for smooth mesh preview, and having wireframe on shaded on.
Thanks,
Mike

# 2 31-08-2008 , 04:03 PM
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Your best bet for achieving that is to take a UV snapshot into Photoshop and adjust it to the colours you need then use it as a material on your smoothed model for the render.Of course this does mean that your Geo has to have the UV's layed out first.




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# 3 31-08-2008 , 04:11 PM
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