This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
It's been ages since I've been here. I used to come here way back when Roman was still around. You remember Roman don't you Mike? Though I can't remember some of the others by name. I'm getting ready to get back into Maya for a game project I'm doing, so yay for that.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off