Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-07-2009 , 09:47 PM
ColdWave's Avatar
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That's nice !

# 2 31-07-2009 , 12:17 AM
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nice character goodwork maybe play with the shader a tad
dont quite know what it is but something isnt quite right maybe to reflective or shiny anywayz just a thought

# 3 31-07-2009 , 02:52 AM
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Using subsurface scattering would be a very good idea.
Geckos from having them live where I'm at don't have much of a reflectivity. More of when the light hits them right they show more color.

# 4 16-08-2009 , 11:49 PM
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Very nice!
Now it's time to rig it,
then get him to say some sort of commercial.
I stopped using Maya for animation when I was 14(Now I'm 16) but I can animate, do lipsyce and generalized acting in blender but know Maya's UI.

If your interested.

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