Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-11-2009 , 08:21 PM
daverave's Avatar
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BirdMan

I have had this knocking about for some time, putting it here to hope fully get it finished

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# 2 21-11-2009 , 07:32 PM
daverave's Avatar
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update, not sure about the head?

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# 3 22-11-2009 , 01:33 AM
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the arms look really flat, like the muscle that's there is a long and wide flat thing. like they are just wide thin wooden planks
wouldn't it be better to be a little more round?

yeah, the head doesn't look like it's made of anything at this moment




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 4 25-11-2009 , 07:58 PM
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Thanks for you coments Chirone, have cone back to base model redoing most of him, little update.....dave

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# 5 03-12-2009 , 10:50 AM
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Little update, changed the hands beefed up the arms

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