Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-04-2011, 04:15 AM   #1
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default April Challenge_Low PolyCharacter_RockyMills_01

Hi guys,
My arms been twisted and the heavens opened up and bestowed to me some extra time. Yeah!!!
I decided to use two characters that u may remember. Toejam and Earl, from the 1990…something…Sega game called Toejam and Earl Panic on funkotron.
In the game, you explore your alien home planet hunting down humans and catching them in jars, when this is done you throw them in a space ship and send them back to earth.
I remember when my sis and I killed this game when it came out.
My entry will include Toejam and Earl all geared up for some human hunting I will try to incorporate them into a pokemon trainer, feel while keeping a small amount of the native style of funk. I feel that the Pokemon theme kinda plays on the “gotta catch em all” missions of the original game.
Can't wait to get started.....
Please let me know of any suggestions.
Attached Thumbnails
 
RockyMills_01 is offline   Reply With Quote
Old 09-04-2011, 04:51 AM   #2
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

oh yeah! rocky's in the game!
can't say ive seen the game though... i think i've heard the name though
what are you going to capture humans with?
maybe giant bubbles like in the original bubble bobble game
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 09-04-2011, 04:53 PM   #3
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

yeah. I wanted to do something a bit from the norm.
bubbles sounds interesting, but in the original game the main characters caught the humans with jars.....lol
The humans would be trapped in the jars and then can be transported.

YouTube - Toejam & Earl Panic on Funkotron
RockyMills_01 is offline   Reply With Quote
Old 13-04-2011, 03:34 AM   #4
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

Here's an update. I have fleshed out the characters a bit more in design. In addition, i pulled some elements from other games like Ratchet and Clank and even the movie men in black. I want to give each character a unique weapon as well.
This is the base design for Toejam and Earl. Now I can prepare for the modeling process.
---------------------------------------------

Toejam and Earl “Human Hunters”
Toejam aka “TJ” is the “hot shot” arrogant and high tempered. He seeks to be the best at what he does and craves competition. He often brags about his high human catch rate in all of funkotron. He is highly skilled in his accuracy and his throwing arm. TJ keeps a momento of the first human he ever caught when he was a kid. TJ gun of choice is the Bubble Gun which he conveniently calls “Juicy fruit”

Earl aka “Big Ez” is more laid back and easy going, He may be large, but his weight never slows him down. He provides the intel and provides the best strategy for success in any situation, even if the odds are stacked against them. Earl is responsible for the gadgets used within the league including his personal favourite “the snip and snipe”
Attached Thumbnails
  
RockyMills_01 is offline   Reply With Quote
Old 13-04-2011, 05:45 AM   #5
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

snip and snipe? that sounds painful!
that is really cool concept art you got there. I expect your modeling would speed up by a lot since you know where you're going with it all.

nice video too. now we got this in context
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 13-04-2011, 07:48 AM   #6
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

great drawings indeed
mastone is offline   Reply With Quote
Old 19-04-2011, 11:40 AM   #7
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

LOL I remember this game man.....been a week or more rocky...whatsa goin down with the model?

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 23-04-2011, 05:54 PM   #8
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

Hey Guys,
Whew! I have been up and down with work last week. I was off island to my neighbouring island to set up designs for their festival. It was crazy.
But Its all over now and I am back home in front of good ole Betsy ready to resume this project.

I invested some real good hours a couple days back in fleshing out both Toe Jam and Earl.
both total around 3500 polys each but the number will increase some cause of detailing.

I got a few pesky triangles to the back of Earl's head, I am thinking of leaving them cause they are out of
the way and no one would really see them.
and... I am gonna but the strap on Earls bag
Let me know what u think so far......i am gonna get started on the weapons.
Attached Thumbnails
     
RockyMills_01 is offline   Reply With Quote
Old 23-04-2011, 07:58 PM   #9
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Nice! Looks great to me so far. Does toejam's (?) hat have any thickness? Are you going to add some?
stwert is offline   Reply With Quote
Old 23-04-2011, 11:35 PM   #10
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

looking great!
no real feedback to add other than that..
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 24-04-2011, 05:57 PM   #11
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

thanks.
An update on the weapons....
@ Stwert: is this enough thickness?

On to tackling those UVs
Attached Thumbnails
  
RockyMills_01 is offline   Reply With Quote
Old 24-04-2011, 11:54 PM   #12
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Yeah, that looks great. Keep it up!
stwert is offline   Reply With Quote
Old 25-04-2011, 02:54 AM   #13
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

LOL I LOVE it...great characters! keep up the good work mate

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 25-04-2011, 06:26 AM   #14
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

Human Hunters Inc.
The company's emblem.
Don't mind the slogan....lol
Attached Thumbnails
 
RockyMills_01 is offline   Reply With Quote
Old 25-04-2011, 07:50 AM   #15
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

haha, brilliant!

sort of reminds me of the red vs blue logo
Did you draw the H yourself? or did you make a font for it?
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
April Challenge_Low PolyCharacter_Mastone mastone Previous Challenges (Archives) 26 30-04-2011 11:46 PM
April Challenge_Lo PolyCharacter_CGWolfgang CGWolfgang Previous Challenges (Archives) 45 25-04-2011 04:55 PM
April Challenge_Lo PolyCharacter_Joey81 Joey81 Previous Challenges (Archives) 22 23-04-2011 12:43 AM
April Challenge_Lo PolyCharacter_Johndoe050 Johndoe050 Previous Challenges (Archives) 12 16-04-2011 08:41 PM
April Challenge - Prize Miss_Nova Previous Challenges (Archives) 5 10-04-2011 11:18 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.