Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 14-10-2011 , 07:01 AM
alentor's Avatar
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How to smooth a curve next to a smooth surface

Hello Im modeling A10 thunderbird and Im having a slight problems with smoothing curves next to a smooth surface. Can please someone advice me how to make that specific curve "beter looking"? Please

Thanks.

Edit: You can view the image in full size by rigth clicking the image and selecting "view image".

Thanks again!

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Last edited by alentor; 14-10-2011 at 07:05 AM.
# 2 14-10-2011 , 07:07 AM
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Go to surfaces, edit curve, smooth curve then set your tolerance..........dave




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# 3 14-10-2011 , 07:12 AM
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Go to surfaces, edit curve, smooth curve then set your tolerance..........dave

Im using polygons primitives not nurbs. Thank you dave for your quick reply.


Last edited by alentor; 14-10-2011 at 07:17 AM.
# 4 14-10-2011 , 07:46 AM
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OK I see what your problem is the mesh is stretching, you need to fix your edge flow, it looks like you have ngons (polygons with more then 4 edges) try keeping to 4 side polys..........dave




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# 5 14-10-2011 , 08:13 AM
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OK I see what your problem is the mesh is stretching, you need to fix your edge flow, it looks like you have ngons (polygons with more then 4 edges) try keeping to 4 side polys..........dave

Hhhhh Each polygon in the selected area has exactly 4 edges.. I might need to add more geometry if I want to make that curve to look beter.. Got more tips?

Edit: I have rebuild all of the geometry of the curve and near it, I have kept an eye that every polygon has 4 edges, I have also added a lot more geometry to the curve. Thank you dave!1 Really thank you man! From now on Ill be keeping and eye that every polygon has 4 edge. You have taught me today something really important. Thanks once again!


Last edited by alentor; 14-10-2011 at 09:06 AM.
# 6 14-10-2011 , 09:12 AM
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see what it looks like if you add edges here...........dave

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# 7 14-10-2011 , 09:18 AM
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Heres the final result. Thank you dave for the tip to maintain 4 edges per polygon. Ill be coming back for more user added image

Right click on the image => view image.

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