This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
The ship is made with Nurb surfaces. The Pirate is also a Nurbs patch model fully rigged. I used Photoshop to build my textures.
This still is a teaser for a animated short I am planning to create. The trailor is on my site at Hauser 3D
I was hoping that is was "Good enough for the Gallerie!"
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