Where can I find the helix?I used a helix to extract a curve then extruded a poly disk, duplicated then combine and last a bend deformer just need a lattice to get the shape you need.............dave
I found it, thanks.Helix go to create/polygon primitive/helix you need to adjust the amount of coils, hight and diamiter
Extract a curve go to modify/convert/poly edge to curve
Poly disk just create a poly cylinder delete the sides and bottom...........dave
Poly extrude as in Edit Mesh > Extrude? Because that doesn't do anything apparently.Put the disc at the end of one of the curves, select it, then the curve, and poly extrude it. Then, in the channel box, change the divisions.
Something did happen but I didn't notice it. But is it what it was supposed to happen? Or did I place the curve in a wrong spot?Like NextDesign said select the disc first then the curve if it looks like nothing has happend most likely you need to reverse the curves direction, surfaces edit curve/reverse curve direction..............dave
I accidentally the whole thing. O.oNot sure whats gone on here where did the other disc come from? did you do a animation snapshot? LOL.............dave
It doesn't have to be extremely accurate, it's just for the circles that will spin around the atom like wheels but also around the atom's axis.For the DNA I made, I imported pdb data and generated curves from there, but I'm not suggesting you do that. Probably overkill for a logo.
But for accurate DNA, I do recommend you make sure the helix is right-handed (Make a thumbs up sign with your right hand and follow the helix in the direction of your thumb; your fingers should curve in the direction of the spiral. The helix you have made in post 5 is indeed right-handed) Also beneficial to incorporate a major and minor groove, instead of perfectly offset helices.
And now I have a cylinder. O.oSorry, you should select the face before extruding. My bad.