Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 15-01-2013 , 05:18 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99
You might also want to look at either decreasing the size of the axehead with respect to the shaft, or increasing the thickness of the shaft as it looks a little weedy in comparison to your reference image.

# 17 15-01-2013 , 05:41 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I think mark_slw is right a little out of balance............dave




Avatar Challenge Winner 2010
# 18 16-01-2013 , 11:29 AM
Registered User
Join Date: Jan 2013
Location: England
Posts: 8
I made the handle bigger so it didn't look as disproportional, what do you think?

Attached Thumbnails
# 19 16-01-2013 , 12:03 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99
Definitely looks better. I'd still be tempted to increase its diameter somewhat though - if you look at your original reference you'll see that where the shaft goes into the axe-head, there's very little change in size - whereas you have your axe-head ballooning out. Realistically, the shaft should be nearly the same size as its receptacle in the axe-head.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads