Thanks but how/where do I find it and use it? I've never used it before. And what is that object?use booleans.
How and what does that imply?After using the boolean tool you do need to clean the mesh up afterwards..............dave
Ah so that's how a hexagonal hole can be turned to look smooth when in HQ mode. Thanks. Well, not sure if this one can be normally cleaned up while still looking smooth. Not sure if I want to, seeing that it looks like this, lol:It`s good practice to make your model all quads if possible leaving ngon(polys with more then 4 sides) is a no no in the 3d industry as a whole(exeption some game engines), Thats why some poeple dont like booleans as they can leave a lot of cleaning up...............dave
Yes this some times happens there is normally some thing wrong with the mesh.............daveWhoa, tried to use Booleans difference with a disc like yours and a hexagonal prism... and both just disappear. Why?
It's odd, when I used it on that more complex disc (which is a pipe with 50 or so rays), it made a perfectly round hole.Yes this some times happens there is normally some thing wrong with the mesh.............dave