This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Not to bad though. the torso fitts wellI think you just need to work on the hands and feet. The eyes are the best part! Proportions are well done, but since its cartoony, maybe you should exagerate the leigth of the arms and legs (short or long). THat kind of thing, gives him a little more character. Thanks,
Brian
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