This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Heh, yes i know i have posted alot.. but you have too . So yea, just each render you give are awesome, if not better than the previous one... i wont say how great that render is this time (<-- kinda ironic)... hehe, cya.
"I should call you sugar maple tree cause i'd totally tap that" haha
Thanks (again) everybody, but you know, this is a minimum. There are so many thing to work with in this project. I got to play with the poly-tools and I have learned a little.
I chose to shave off two hours, by doing a trick... Spot the copy guys...
I have just finished, I am onw just trying to figure out how big my pic can be.
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