Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-03-2003 , 06:20 PM
Kevin
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SM Shop cds!

Right guys! I am getting asked a lot about the cds for the sm shop so heres an update

All is going good.

Mike is doing these cds -

1. Maya introduction and basics
2. Maya Uv Texture CD1
3. Nurbs CD 1
4. Poly modeling CD 1

Kurt is also going to bring out a Poly / Sub Div project cd that will cover a full project on 1 character that you guys will pick

so :

Poly / Sub Div Modeling
Uv layout for the character
Paint tool

Craig is doing a series of character Animation cds!

The cd store will have its first cd in it by:

20th April 2003

# 2 09-03-2003 , 06:23 PM
Kevin
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Oh btw here are 2 characters for you guys to pick from for the sub Div project:

pic 1

user added image

pic 2

user added image

2 more on the way

# 3 09-03-2003 , 07:39 PM
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the cds sound really good, will definitle be looking at them!!!

will you pay for them with points or with cards??

Out of the 2 so far I like the 1st one.


cheers

Rich
# 4 09-03-2003 , 07:44 PM
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I'll proberly be getting the Mikes poly CD, Kurts Subd CD and Craigs Animation CD. user added image

How much are they?

Oh, and i too like the first character.

user added image


Yeah, but no but yeah but no....

Last edited by doodle; 09-03-2003 at 07:48 PM.
# 5 09-03-2003 , 07:56 PM
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Ya, I like the 1st character also.


- Hybrid
# 6 09-03-2003 , 07:59 PM
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Have one more drawig to do guy's I dont like the second though=(


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 09-03-2003 , 08:27 PM
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Post the other one, i'd like to see it. I do like the 2nd one only the 1st is better.


Yeah, but no but yeah but no....
# 8 09-03-2003 , 08:42 PM
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yeah, 1st one is more complex then the 2nd, so i'll go with pic. #1 :-)
thanx

# 9 09-03-2003 , 08:48 PM
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pic 1 also


Kühl
# 10 09-03-2003 , 09:24 PM
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I like the 2nd one better. There's so much stuff on modeling humans already. Perhaps add some parts of armor on him to make it a bit more complex like pic 1.


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# 11 10-03-2003 , 01:55 AM
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Drawing #3, I hate 2 was done to fast=(


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 12 10-03-2003 , 01:58 AM
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that is damn cool!!!

it gets my vote anyway -if we are voting on this user added image

Wish I could draw a tenth as well as that - all my characters come out looking like rockets user added image


cheers

Rich
# 13 10-03-2003 , 02:03 AM
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3rd one gets my vote, it looks awesome!


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 14 10-03-2003 , 02:19 AM
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3rd one it is..!! user added image
great pic.

# 15 10-03-2003 , 02:26 AM
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Thats a very unique style u have there Kurt. Do u have alot of infuences in the way u draw?

I think id have to go for number 3 also...great work man user added image

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