Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 13-03-2003 , 01:07 AM
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the outside shere part is going to be very low detail. I ant it to be smooth and slick. I will add tons of detail other parts. I am going to try to get help from Mike on the lighting. Make my own since GI_Joe is dumb. Thanks. MORE REPLYS?


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# 17 13-03-2003 , 01:09 AM
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if you need any help with GI_Joe let me know. user added image
Brian

# 18 13-03-2003 , 01:12 AM
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Sure. If you can fix my damn shading probs, that'd be great. (March Challenge - Ultragames - Noobie )

Thanks.


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# 19 13-03-2003 , 01:23 AM
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This is a GI_Joe render, with out shadows, Overlayed over a regular render, using Photoshop.


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# 20 18-03-2003 , 07:20 AM
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I am going to send it tomorrow! Sorry for the late reply!
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# 21 30-03-2003 , 01:33 AM
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Ok. I started this. It is a cartoon robotic canon.


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# 22 30-03-2003 , 01:34 AM
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After starting over 3 times:


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# 23 30-03-2003 , 01:35 AM
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The shape developes:


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# 24 30-03-2003 , 01:36 AM
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Ahh, the power of legs. with... no feet...


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# 25 30-03-2003 , 02:47 AM
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thats a cool critter... you could have it like kick its self in the rear to set off the cannon. LOL is a nice shap. suttle..

# 26 31-03-2003 , 12:07 AM
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Come on people. I dont have much time for fixing it up. I need suggestions, now please!


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# 27 31-03-2003 , 12:43 AM
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Maybe a pair of arms on the underside. small ones though like a T-rex..

# 28 31-03-2003 , 01:12 AM
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heres what i have so far.


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# 29 31-03-2003 , 07:34 AM
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I was really liking what you where doing before... A shame you didn't finish that user added image

Although the new stuff is humoristic...

# 30 31-03-2003 , 07:47 AM
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Well. Niether are very good. Its a shame. They always start out well, then just ruin themselves.


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