Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 76 11-04-2003 , 01:17 PM
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Some nice work there guys.

You are getting better and better M!


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# 77 11-04-2003 , 02:20 PM
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noooo
this is NOT a final render! I still have to work on it today.. it ends at midnight tonight :O

other than that, thanks kevin user added image... I just never tried to put lots of polys and detail into what i did, now im trying to strategically think over the best ways to do things instead of just doing it user added image, and hidalgo.. user added image, thanks. Cya around the board user added image.


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# 78 11-04-2003 , 04:02 PM
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FINAL RENDER

Alright, here is my final render, the shadows had a harsh line... but that is what i will be figuring out next, along with texturing in the WIP section user added image. Now we can start up that poll.... either kevin or i will do it when i get back user added image. Cya.


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# 79 11-04-2003 , 04:39 PM
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Amazing M. Pure amazing. :wow: Nice!


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# 80 11-04-2003 , 04:39 PM
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very cool looking. i cant waitto see it rendered... Wheres the other guys gun? or did i skip over it.


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# 81 11-04-2003 , 11:02 PM
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Thanks guys user added image. Just letting you know twisted.. that is the gun rendered at 1024 at highest quality with a GI_Joe on. If you meant with textures... then i agree user added image. Also, jkloaroe's gun is a page or 2 back user added image.


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# 82 12-04-2003 , 05:14 AM
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yeah i meant textures...

Didnt it take a while to render? Especially with GI-Joe.


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# 83 12-04-2003 , 05:16 AM
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Less than 2 minutes, my computer is definately doing wonders for rendering. The GFX card i have really has amazed me, not to mention its a new computer.. i have went almost 4 years with the same computer, then i was able to get this one just after christmas user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 84 12-04-2003 , 11:40 AM
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fast computer is nice !!! (kicks 256mb of SDRam)

LOL

LOoks so good... very inpresed.. I want to play with that gun..

# 85 12-04-2003 , 04:27 PM
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Hey Pony,

I like your avatar....

user added image


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# 86 12-04-2003 , 08:02 PM
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thanks.. Hidalgo!

# 87 12-04-2003 , 08:27 PM
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I wanna see that model smoothed more user added image - looks damn nice tho ! but it still looks as if the base model (the lowrez version) is recieving shadows .... this can be turned off in the attribute editor under Rendering settings.


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# 88 12-04-2003 , 09:29 PM
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ok carsten.. give me around 10 minutes to get even a newer render for ya ok? I didnt smooth anything for my final user added image.


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# 89 12-04-2003 , 09:30 PM
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Originally posted by M
ok carsten.. give me around 10 minutes to get even a newer render for ya ok? I didnt smooth anything for my final user added image.

LOL, that´s the spirit bud! user added image

# 90 12-04-2003 , 09:53 PM
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Ok, i went a bit more into it user added image.. now i have this gun with few rough edges, if not less than 10 user added image. Anyways, i just started a render right now with this model at over 30,000 polys, with a default GI_Joe on it, and its rendering at 1024 and production/highest quality :O. Lets see how long this takes user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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