Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
even if I don't get to the textureing. The hair and getting some proxy eyes in there will take a while.. I will have to get in some good modeling time tomarow.. off to bed now though..
Wow, belly button, thumb, and Hair (and boobs hehe!) look great man! I hope you lose, in case i don't = ) Thanx for all you're help. I'm glad my critter looks like a fat cow!
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wow.. i love it pony. And i must say the line art you did for it is excellent also.
JB, i love your crocodile looking thing.. i thoguht it looks pretty.. well basic in the begining but after seeing the smoothed version i must say pony has some competition.
Pont, the only comment i have is some parts of the hair, the outer layer looks too flat, and the humanlike part seems too high. but it fits well so i woudlnt worry about it.
IVery good job both of you..
Kinda glad i didnt join this competition now... i dont want to get my ass kicked again. Hybrid just beat me in the skate truck competition.
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Thanks very much twisted. LOL well would have bean still nice to see your ideas for the tournament.
About the hair, well only have half of it made. I have bean just miroring it for renders.. so its not umm Posed good yet.. but thinking about making a more permanet poseable one soon.
But I'm noting down your C+C and will make it fuller in future. The flat is not good.. but the too high part, I'm kinda aiming for a anime look soooo.. I feel that is part of it a little.. but well see.
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