Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-04-2003 , 04:15 PM
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ship WIP

Well here my WWII destroyer. Just beginning to add the textures.

# 2 21-04-2003 , 04:17 PM
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Nice mate....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 21-04-2003 , 05:25 PM
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looks good user added image

# 4 21-04-2003 , 05:36 PM
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Not bad at all!


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# 5 21-04-2003 , 07:04 PM
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looks cool dude user added image

# 6 22-04-2003 , 03:24 AM
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TXS!!

# 7 24-04-2003 , 04:41 AM
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very small texture update

# 8 16-05-2003 , 07:31 PM
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small update. Need to work on the polygom surfaces a bit.

# 9 16-05-2003 , 10:05 PM
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Looks good. I like the hull. I would like to see more detail in the guns and towers. If you can.

user added image


- Matt
# 10 16-05-2003 , 10:25 PM
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what type of detail do you want to see? Do you mean a closer render of the towers?


Last edited by roach105; 16-05-2003 at 10:31 PM.
# 11 16-05-2003 , 10:33 PM
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I was just thinking that the guns look too blocky and plain.

Maybe all they need is just some texture.
- Like smoke stains at the ends of the gun barrels.
- more detail on the gun housings.
- Maybe give the satelite dishes a wire framed look to them.
- Try to dirty it up a little.
Just little things like that.

I don't just have fun. user added image


- Matt
# 12 17-05-2003 , 05:29 PM
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Nice work, is she based on a real ship? Only ask as I have a vague interest in WW2 naval history and didn't recognise the S letter and number.

# 13 19-05-2003 , 05:24 AM
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It is based on a WWII Destroyer....I have to check the name can't remeber it. But the numbers are made up I will change it to some real numbers!

# 14 20-05-2003 , 11:33 AM
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Fine tuned...don't forget the anchor !


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