Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-05-2003 , 02:55 AM
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Starting a Mech

Starting a new a project, a mech, and I think it's gonna be alot of fun user added image . this is about 30 mins in, (it's the foot).

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# 2 23-05-2003 , 06:15 PM
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a bit more

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# 3 23-05-2003 , 06:40 PM
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this thing is gonna be cool......



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# 4 23-05-2003 , 06:57 PM
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I agree with Vec. user added image


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# 5 26-05-2003 , 05:33 PM
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Have U got a blueprint ? (just to see where u are going...)


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# 6 27-05-2003 , 05:40 PM
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interesting start can't really crit yet till ya get more done but the start is good
like septentrio says you working from drawing/photo or this all right out your head?? just be interesting to see what yopur aiming for

keep it up

# 7 27-05-2003 , 07:01 PM
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I actually got the basic idea from a model my friend did. (not 3d. plastic , glue and paint.) I think it was part of a warhammer game, but I'm not sure.
But i havent seen that in a while so it's gonna come mostly from my head, hopefully.


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Last edited by Blinn; 28-05-2003 at 02:39 AM.
# 8 27-05-2003 , 09:34 PM
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Pistons

got a brand new set of working pistons, yeeehaw. thanks alot nenox for the tips

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Last edited by Blinn; 28-05-2003 at 02:37 AM.
# 9 28-05-2003 , 05:58 AM
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shibby. cant wait to se e it done. think someone names ace wa workgin on a mech. he had a great animaton of his pistons in actionuser added image


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# 10 30-05-2003 , 03:44 PM
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wow cool!

i love mechs!

most i love gundams!

im waiting to see your finished work ^^


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# 11 31-05-2003 , 04:57 AM
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A bit of an update, not much though
going pretty slow

thanks for the replies all.

any suggestions so far?

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# 12 31-05-2003 , 05:21 PM
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Verry nice!It's going to be great model! Keep it up!

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