This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
ok. I wont texture the guy cuz it would take to much time.
one day left and I am still not done with modeling. but I will give him some nice materials.
playing around with shaders (trousers are blinn with noise) :
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