This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
ok. I wont texture the guy cuz it would take to much time.
one day left and I am still not done with modeling. but I will give him some nice materials.
playing around with shaders (trousers are blinn with noise) :
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