Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 286 24-06-2003 , 11:14 PM
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my dream in 3d: to be as good as brian_ellebracht

mine too!!

# 287 24-06-2003 , 11:35 PM
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Originally posted by EagleKing
my dream in 3d: to be as good as brian_ellebracht

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well stop dreaming and open Maya! that's that's the way to be as good as him user added image

-Emo

# 288 25-06-2003 , 12:05 AM
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my dream in 3d: to be as good as brian_ellebracht

I second that. Wait. Ok, i fifth that. HAHA!


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# 289 25-06-2003 , 12:45 AM
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lol u guys are funny! Especially Howardporter!


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# 290 25-06-2003 , 01:05 AM
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Just a guess why the background is acting up - looks like its clipping (as if your background is entering an area just out of range of the camera)...your vehicle is looking great. I just found this website...so, I'll try to get in on the July challenge.

# 291 25-06-2003 , 02:35 AM
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Karen,

Thanks for the tip, I usually set that up when I first start a scene, but I forgot to do it this time, I will look into it. Welcome to Simplymaya!!!

Brian


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# 292 25-06-2003 , 09:37 AM
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Anyways, now MR is all screwy and keeps on doing that wied background... Anybody Know why?? Thanks alot,
----------------

that could be couse memory problems and scene subdivisions (BSP) is not enough..try to experiment with task size and memory limit ..also you can try to use GRID instead of BSP..but i am not sure if current MR fully supports grid spacing


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# 293 25-06-2003 , 11:21 AM
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Originally posted by brian_ellebracht
lol u guys are funny! Especially Howardporter!

ok..I am not funny...I am a damn gay eagle without humor who has no balls....


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# 294 25-06-2003 , 02:39 PM
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Hey guys, I know one of the most extreme parts of my vehicle is the Treds. but I really just wanted to try this out real quick. I was thinking about making a fat tire with tire chains around it... this is just a test to compare the difference between the wheels on how they look on the truck. I make my tires the same way most other people do, but just creating one section and rotating it around. I am almost done... user added image (I think)
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# 295 25-06-2003 , 03:09 PM
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here is the pic sorry

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# 296 25-06-2003 , 03:36 PM
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Here is the new (test) drivetrain and wheels... The wheel/tire/tread design is different than any I have made b4, but the drive train is almost identical to the Jeep. The only difference is the size of certain items and stuff, and there is a little more detail, I did model it all today though. Thanks,
Brian

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# 297 25-06-2003 , 03:59 PM
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It's cool brian. Great work as usual but I think I still prefer the other treads...the triangle ones.


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# 298 25-06-2003 , 04:03 PM
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Hmm... THats cool, but i am going to render the whole thing out to see what it looks like for fun user added image then I am goin to see what it would look like if I made it like Metal tank treads from the front to back.. I am just procrastinating from texturing lol... Thanks,
Brian


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# 299 25-06-2003 , 04:03 PM
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I like this one user added image


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# 300 25-06-2003 , 07:13 PM
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I say that the chains you have now, and put them over the 3 tire system you had before, like, over all three together like a tank.


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