Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello, long time no see,
Been in hibernation for a while and decided to come back. Anyways, this started out as a simple animation exercise. It was just to leanr to animate tank tracks on a motion paths. However I got really involved and started adding detail. Learnt how to use the hyper graph and the linear and the post and pre cycle infinite stuffs. Anyways here's a colab of some of the images.