Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-08-2003 , 10:13 PM

Groover_landing

This is my 2nd ever animation, and Im looking for crits. I was told this is THE Maya forum... so fingers crossed...

And here is a rendered vid....


https://www.craigcrane.com/3Dworld/groover_landing.wmv

It was a rushed affair, but I do know some things I would like to change...

There is an arm sticking through the cockpit as it lands (sorted though)

Ship looks a little outta control at start

Landing is a tad to abrupt...

But, if you see anything else please let me know...

Cheers


www.craigcrane.com
# 2 15-08-2003 , 10:49 PM
fredriksson's Avatar
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Join Date: Jun 2003
Location: Sweden
Posts: 571
Besides the points you already mentioned, I just have to say it would be great if there were some more points of reference in the background, it's hard to judge movement.


Björn 'santa' Fredriksson

<A href=https://www.bjornfredriksson.com>Site Online.</A>

Check out our 1on1on1 battle for the SandCrawlers.
# 3 18-08-2003 , 06:08 PM
UPDATE:

Just been re-doing the ship. What do ya think?

user added image

user added image


www.craigcrane.com
# 4 29-08-2003 , 06:23 PM
evening!

Just thought I'd post an update....

I tried to add the logo's using projection, but it got all screwy and logos were appearing on the other side as well, but in reverse. So, I just cut up the surface and applied shaders with image files attached... But I am happy thus far...

Does anyone know why it was so screwy with Projections?


user added image


www.craigcrane.com
# 5 30-08-2003 , 03:02 AM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
Wow! that new ship looks great!
*Is impressed much*

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