Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 17-11-2003 , 08:20 AM
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a sidetrack of boredom :)

Well, this is not actually a wip or finished work. Just got a bit sidetracked as I was trying things out for a real project. I liked this image though so I thought I'd show it to you as well. Maybe someday I'll create a complete Final Fantasy type ghost or something...

user added image


Kari
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# 2 17-11-2003 , 08:42 AM
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Thats fare out !!! way cool.

# 3 17-11-2003 , 03:53 PM
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Cool look man!

Is that a single or layered shader/texture?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 17-11-2003 , 05:13 PM
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Thanks guys!

Rage:
It's a simple lambert which has a ramp on the transparency. The ramp's V-coord is driven by facing ratio of a sampler info node.

The facing ratio also drives the lambert's glow intensity.


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# 5 17-11-2003 , 06:00 PM
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That's jolly, it looks like a sort of stylistic saxaphone. Nice effect.

# 6 17-11-2003 , 07:37 PM
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Thats neat!

did you use animation snapshot to achieve that?


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# 7 17-11-2003 , 07:40 PM
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Originally posted by soreel
Thats neat!

did you use animation snapshot to achieve that?

No, I just made a simple rig with joints...


Kari
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