Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Been applying a uv map on the marine, and I've been having some troubles with the hands. Or not troubles, rather lazyness. I was wondering if you could copy the uv's from one of the hands, and use the same uv map on the other hands. Note: they are part of the same model.
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