This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Windows you could do a few things. Apply a glass or transparent texture to the windows for the glassy look... however a midevil tower style would not have glass.
You could extrude the window in slightly to give it some depth then delete the face to make it look into the room.
Or you could make the window face black.
To make it black go to hypershade, create a new lambert, set the color to black, highlight the faces you want to be black. Right click the texture and "apply to selection".
I like the work so far, looks very nice. I especially like the temple on the high ground.
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How did you mean 'look into the room'? I'm trying delete the part of the tower where the window normally would be, but my faces are far too big.. . How do I 'project' the structure of my window on the tower, so that I can delete the face inside of the window?
first wire, done very little now and have absolutely no time, so no progress I've run out of idea's though, does anyone know any deco's for the middle? D'oh, forgot the pic :p
:o They are not too big I hope?? :S I took a screenshot with 1024x768 and deleted a lot of the borders, but didn't expect it to be so big even after that.... Sorry for that :\
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