Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 18-12-2003 , 07:40 PM
fleetside's Avatar
Subscriber
Join Date: Apr 2003
Location: Austin, Tejas
Posts: 29

Sub-object hotkeys

Hey Mike,

I'm watching a polygon tut movie of yours, and I'm curious to see how you have your hotkeys setup so you can switch between face-edge-vertex so quickly. Anything special or just regular old hotkeys?


Do they speak English in What?
# 2 21-01-2004 , 10:06 PM
Subscriber
Join Date: Jan 2003
Location: Denmark
Posts: 338
Hi fleetside,

eh... I don't know if you have solved it, but you can just rightmouseclick on a polygonobject to get the markingmenu in which you can change the diffrent modes... face, vertex, object, edge, etc... user added image

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 3 21-01-2004 , 11:04 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
You can also use F9, F10, and F11 to switch between components.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 4 22-01-2004 , 12:32 AM
fleetside's Avatar
Subscriber
Join Date: Apr 2003
Location: Austin, Tejas
Posts: 29
Thanks guys. I figured it out.


Do they speak English in What?
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads