Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 11-03-2006 , 01:32 AM
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forgot the pic. lol

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# 17 11-03-2006 , 01:46 AM
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Id say the 1st one, the second is a little blurry.

# 18 11-03-2006 , 02:02 AM
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thanx, i dont know why its kind of blurry...

# 19 11-03-2006 , 06:23 PM
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test with textures.

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# 20 11-03-2006 , 10:34 PM
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i added photon to my directional light and here is what iv got.
i wanted to know if its good to turn on phton fro a directional light or not.

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# 21 11-03-2006 , 10:42 PM
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seems a little too bright but defineitely looks more real. user added image


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 22 11-03-2006 , 10:55 PM
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thanx, i will try nother render with less photon intensity.

# 23 11-03-2006 , 11:53 PM
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i think its looking better, now i just need to adjust the photon intensity of the area light later and it sould be fine.

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# 24 12-03-2006 , 02:14 AM
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nice, its starting to come along


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# 25 12-03-2006 , 02:46 AM
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thanx!

# 26 12-03-2006 , 11:00 PM
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another update. its still a lot too bright.

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# 27 14-03-2006 , 10:58 PM
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i would like to know when do you know if the intensity of the light is good enough to turn photon on.i mean does it have to be very light or very dark or...

thank you!user added image

# 28 14-03-2006 , 11:35 PM
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edit: nevermind


Last edited by mc-fleury; 16-03-2006 at 10:03 PM.
# 29 14-03-2006 , 11:36 PM
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image

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# 30 18-03-2006 , 01:08 AM
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another render with the new light for people who are intrested.it took about 2 hours and a half to render this out with my crappy computer.let me know what you think of it.user added image

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