Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 31 19-09-2004 , 11:34 PM
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user added image

user added image

Almost ready for test rigging and textures - Its missing the studded detail on the left shoulder and other minor things.

Cheers,
Trev.

# 32 20-09-2004 , 02:30 PM
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Looking good there TreyZ32, those are some early Marines as well. Haven't seen the cone noses for quite a few years :p

# 33 26-09-2004 , 11:29 PM
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Thanks mate!

Originally posted by lonepig
...those are some early Marines as well. Haven't seen the cone noses for quite a few years :p

user added image ...yup my reference is from 1987!!! user added image

user added image

user added image

user added image

Cheers,
Trev

# 34 16-10-2004 , 09:55 PM
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Hi, currently fine tuning the weights on the marine model at the moment.

user added image

user added image
(You can see some problems in the chest area user added image )

Cheers,
Trev

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