Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 46 16-08-2011 , 07:42 AM
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Thank you user added image
-----

Still going on this.

user added image


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# 47 16-08-2011 , 07:51 AM
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Nice modelling Genny, good attention to detail............dave




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# 48 16-08-2011 , 07:57 AM
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Thanks Dave ^^


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# 49 16-08-2011 , 08:11 AM
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wow Gen...havent been in for a while....bloody hell girl nice render on the chair!!! Looking good...

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 50 16-08-2011 , 08:26 AM
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Insane wrinkles!
i'd like to point out that office chairs have 2 or 3 levers though (at least here they do)




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# 51 16-08-2011 , 10:26 AM
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haha, If that were my chair it would have so many stains on it.... i'm talking about coffee btw.

# 52 16-08-2011 , 11:09 AM
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Youre furniture models are amazing D:


i'm talking about coffee btw.

We believe you... Lol

# 53 16-08-2011 , 11:49 AM
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Thanks for the kind words guys user added image

@Chirone

Of the two refs that majorly influenced the design only one had adjustments and even then that model had only one which looks about right since it doesn't look like it can recline or anything.

@Dom

Yeah "coffee" stains lol :p

REFS
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# 54 16-08-2011 , 11:56 AM
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# 55 16-08-2011 , 01:46 PM
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I totally love how you took two chairs, combined the styles and added your own modifications. You did it superbly and I love the clothy look. I'm really loving your office.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 56 16-08-2011 , 06:10 PM
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Really nice! Great progress, love it user added image

# 57 16-08-2011 , 08:38 PM
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Thanks user added image.

Side rant: I've been getting crashes, even though I try avoiding major history buildup etc and I'm still in the modeling phase so it's not like I'm making weird and experimental connections and junk. Maya can be such a drama queen.


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# 58 17-08-2011 , 09:55 AM
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Sorry to hear that. Doesn't look like you have much of a poly count to even be an issue either. Hopefully it starts cooperating b4 it drives you too crazy.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 59 17-08-2011 , 11:20 AM
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@gen. Lovely chair, great wire shot, hope the maya tantrum is temporary.
...
@dom. Coffee stains!? I always imagine you to be thoroughly professional, tidy, and organised, ha. Art student I guess.

# 60 17-08-2011 , 12:01 PM
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Side rant: I've been getting crashes, even though I try avoiding major history buildup etc and I'm still in the modeling phase so it's not like I'm making weird and experimental connections and junk. Maya can be such a drama queen.

that sucks from my project im already on render proxies I am assuming you will also go the same route

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