That's pretty good for a first rigged character but a few things could be improved.
A lot of this really depends on what you're going for but, usually when someone jumps they lower their hands as they bend their legs, and if he was looking to jump up, his head would look up first while he's crouching. Besides that, just the timing and parts where the limbs accelerate and decelerate could be tweaked...
I really am curious as to what people think of the walk, is it cool?
Am I on the right track? Please let me know what I need to modify, so I will not make the same mistakes setting up my new animation.
good point. I really just made this in a few minutes last night to show a friend here at work, so it is not polished. Thanks for that insight. Now that I see what you mean, it looks REALLY stiff.
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