Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
assign a 100% reflective shader onto the objects and then render it separately and composite it in 2d afterwards. You can mix in the reflections to your beauty render.
Thought that was going to be the way, I just wondered if there was a script that only picked out the reflections and rendered then lhe way a shadow pass does.
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