Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-02-2006 , 05:50 AM
Joopson's Avatar
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Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314

lightswitch?

lol, a lightswitch!
rendered in turtle
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Environment Artist @ Plastic Piranha
www.joopson.com
# 2 20-02-2006 , 02:34 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
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maybe its a bit washed out, but it looks cool!

you need to start doing entire interior scenes, they are so fun!

One main thing is you need to learn Mental Ray! :p

But you really should try to make an interior scene

cya later
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Live the life you love, love the life you live
# 3 20-02-2006 , 04:05 PM
magicsy's Avatar
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Join Date: Oct 2005
Location: Leeds
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yeah joopson to get better u really need to start getting some more stuff done user added image
Matt that goes for u too.

# 4 20-02-2006 , 04:58 PM
Joopson's Avatar
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Join Date: Jul 2005
Location: Boston, MA
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well, i do get alot done, but i only post my favorites here and on my site


Environment Artist @ Plastic Piranha
www.joopson.com
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