Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-01-2007 , 12:36 PM
Radical Edward's Avatar
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texturing problem

I am trying to texture a simple object. I created the UVs by going to automatic mapping, and then manufacturing the image I want. I add the image to a lambert, then apply that lambert to the object. It all looks fine when rendered, but when I rotate it the image wanders off. what's wrong?

# 2 23-01-2007 , 12:56 PM
younglion's Avatar
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it would be nice if you can post a screen shot of what you mean, but i think the problem might be your history. have you deleted the history yet?

# 3 23-01-2007 , 02:49 PM
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yea image would help... cause how does it wander?

when animating you might need to create a texture reference object.


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# 4 24-01-2007 , 10:23 AM
Radical Edward's Avatar
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well it just sort of did odd things. Deleting the history fixed it though.

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