Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 23-06-2007, 01:49 AM   #1
Join Date: May 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Spitfire question

Hi All,

I'm in the middle the Spitfire tut and I was wondering whether it was beneficial or just good practice to when wings are being 'placed' instead of attached that a hole is needed to be cut out of the fuselage?

I have had a go but found that alot of seemingly unneccessary geometry is needed to get clean edges.

As appose to this where I'll probably have to make lots of new edge loops

Could i just leave it and keep my nice clean geometry?
kernowkid is offline   Reply With Quote
Old 23-06-2007, 01:38 PM   #2
jerryapple's Avatar
Join Date: Jan 2005
Location: dallas
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default hey

What a great tut, I just loved modeling the spitfure. When dealing with the wings, you dont have to follow the video to a tea. There are much better ways to deal with a few topics presented in the video's. Your first objective is to combine 2 surfaces while keeping geometry clean. The video suggest using a boolean if I remember right. I used the bridge tool. There is also a ton of edge work, this edge work surves one purpose which is to maintain a shape when subdivided. You can very easy do the spitfire a a low resolution model to define its poly shape then when your poly model is complete .. go back & do the edge work, you need 3 edges for each edge to control smoothing. Also you may want to forget about the edge work, instead when nyou convert to subs, add full & part creases to selected edges which does not change the resolution of the poly mesh & does a much better job.
jerryapple is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
SPITFIRE BY TUT bullet1968 Work In Progress 111 28-12-2010 07:36 AM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.