Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 05-08-2007, 09:37 PM   #1
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default BEAST CHARACTER MODELING

This is my Second try in the character modeling i have not finish it yet still need to work on the hands and arms and the feet
Attached Thumbnails
 
__________________
You Deserve

Last edited by zico_samagoria : 06-09-2007 at 02:22 AM.
zico_samagoria is offline   Reply With Quote
Old 05-08-2007, 09:41 PM   #2
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default Re: BEAST CHARACTER MODELING

2
Attached Thumbnails
 
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 05-08-2007, 09:56 PM   #3
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default Re: Re: BEAST CHARACTER MODELING

3
Attached Thumbnails
 
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 06-08-2007, 04:52 PM   #4
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

The head looks good, the body needs a whole lot of work though.
It would help if you post a wire, but asfar i can see it, the polycount is to high to manually tweak it, so it's lower the polycount and manually tweak it or make use of the artisantool .
And before you go any further i would google for images on humananatomy.

It's anice concept though and it will be sweet when made properly
mastone is offline   Reply With Quote
Old 07-08-2007, 04:44 AM   #5
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Yeah i agree, google up some human anatomy images ... they help alot. With the model, i reckon you could smooth out some places such as the torso, Thia's and back part.
marlonjohn is offline   Reply With Quote
Old 05-09-2007, 02:45 PM   #6
anasasis
Registered User
 
anasasis's Avatar
 
Join Date: Apr 2007
Location: Melbourne
Posts: 347
Thanks: 1
Thanked 1 Time in 1 Post
Default

Looking great in the face just as a question did you use the smooth mesh tool alot in it so far? and just with the abs they look almost artificial but i agree when finished will look great soldier on mate..
anasasis is offline   Reply With Quote
Old 06-09-2007, 02:23 AM   #7
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Originally posted by anasasis
Looking great in the face just as a question did you use the smooth mesh tool alot in it so far? and just with the abs they look almost artificial but i agree when finished will look great soldier on mate..
Attached Thumbnails
 
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 06-09-2007, 02:25 AM   #8
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

Originally posted by zico_samagoria
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 06-09-2007, 02:28 AM   #9
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

and that is a wireframe image to show you how smooth i did
__________________
You Deserve

Last edited by zico_samagoria : 06-09-2007 at 03:00 AM.
zico_samagoria is offline   Reply With Quote
Old 06-09-2007, 03:01 AM   #10
zico_samagoria
Registered User
 
zico_samagoria's Avatar
 
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks: 1
Thanked 0 Times in 0 Posts
Default

2
Attached Thumbnails
 
__________________
You Deserve
zico_samagoria is offline   Reply With Quote
Old 06-09-2007, 05:01 PM   #11
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Watch you images sizes man , the maximum your allowed to post is 640X480
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Character animation-Finished work maheshsubbiah Finished Work 7 05-12-2010 05:04 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.