Yeah, it seems like a feature that would be nice to have as a render option under contour rendering - "render base wire" or something.
Anyway, time is important, so I'm just going to render it out base with wire, then smoothed, then textured.
I'm looking for a little advice re the turntable scene. The camera is set up, the background is just an image plane with a ramp, and the shadow is actually a plane with a circular ramp controlling it's transparency. The material is surface shader > ambient occlusion texture so no lights are used.
What are your thoughts on the background? I think it is prety dull and lifeless, but I was trying to get away from having a flat colour. Suggestions as to what to use, colour/plane/geometry wise would be appreciated to make this more appealing.