Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 15-07-2008, 04:08 AM   #1
bilalbajwa2336
Registered User
 
Join Date: Jun 2006
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Question From 2d to 3d

I have drawn a 2d closed curve please tell me how to wrap it around a 3d sphere.

Please help me ! ! ! !:headbang: :headbang:
bilalbajwa2336 is offline   Reply With Quote
Old 15-07-2008, 02:23 PM   #2
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Can you be more specific?
you may want to try Surfaces>Revolve, but I didn't really understood what you want to accomplish...
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 15-07-2008, 07:49 PM   #3
bilalbajwa2336
Registered User
 
Join Date: Jun 2006
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Question Ideas:- Extruded Earth Globe

Basically i am asking the same thing that i asked in Poly Modeling section. The ideas that i have in mind in order to make extruded continents on earth globe are the following:

IDEA 1
Take an image of the world map, place it on the grid, then in front or side view (depends how one oriented the image plane) start tracing the outline of continents. When one is done with tracing the outlines, we will have couple of closed 2d curves.

Option a:- Create a sphere then some how wrap the closed curves around it. Then do outline extrusion ...

Option b:- Create a sphere and then Pick each closed curve or continent separately and project it on the sphere .....

IDEA 2

What you suggested earlier.
Texture the earth with the world map. Use split poly's ....


Please suggest what will be the most appropriate. Moreover, please tell me the flaws in my ideas.

I really appreciate your help. :-)
bilalbajwa2336 is offline   Reply With Quote
Old 15-07-2008, 09:28 PM   #4
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

I don't have much experience with NURBs and surfaces so I'd go with my previous advise to you(split polygon face tool) but that just me...
try both and see what works for you
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
where can i post info about 3D job openings? atadami Members Lounge 3 03-12-2010 10:51 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletinŽ Copyright © 2000-2015, Jelsoft Enterprises Ltd.