I used an HDRI to light my scene and simple blinn’s w/reflection on the objects. Yet, if you look at the objects inside of the reflections, they don’t seem to be reflective ... they look flat/lambert shaded. Is there a way to fix this?
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.