Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-03-2003 , 03:58 PM
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Character: Bird Boy

Well this is one of the many side projects I have taken on. This will probably be incorperated into life with ned. Let me know what you think. The technique I am using is what kevin used on the simple man user added image.


# 2 30-03-2003 , 03:59 PM
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#2


# 3 30-03-2003 , 04:01 PM
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# 4 30-03-2003 , 04:01 PM
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Sorry for posting so many times in arow. user added image


# 5 30-03-2003 , 06:10 PM
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I added eye's and started on the body. That is what the round thing is. Sort of a shirt collar.
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# 6 30-03-2003 , 09:28 PM
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Here are some expressions that I have done so far:
(happy, ok, sad)


# 7 30-03-2003 , 09:42 PM
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Thats a good start uve made there mate. One thing that might help u tho, seeing as u r modelling different facial expressions, u might want to give ur character eybrows too. These are probably the most expressive parts of the face. You can show a thousand more varied emotions with eybrows than u probably can with any other part of the face user added image

Cool start!

# 8 31-03-2003 , 01:56 AM
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Interesting start. I'm curious to see how this turns out.


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# 9 31-03-2003 , 02:29 AM
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Added a eye texture. Will not, I repeat will not be the final eye texture. user added image


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