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Old 11-08-2003, 08:11 AM   #1
bernhard
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Default Need suggestions

Hello friends !

I´m modelling on my airplane - well, as reference object I took some old propellerplane like a spitfire.

Now I want to model more details, and I want to know how I can make grooves and rivets on the surface ?

Which possibilites can you give me ?
Every little suggestion is welcome.

Here a image from a photo, where you can see the grooves.



thank you friends,
bernhard
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Old 16-08-2003, 11:14 PM   #2
carrot juice
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If you really wanted to, I guess you could model all the grooves, but NURBS really work a lot better when you model the overall shape with them and then use displacemnt/bump mapping to add in all the little details. if you really were obsessive you could model the grooves, but there would really be no point in modelling a detail so small as rivits- just bump map.
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