Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-09-2002 , 07:35 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363

Baking ...

Hello again!

What does the term "bake" mean?

I´ve seen it in several things as the shadows in the GI Joe script (by the way .. in mine i have trouble doing precisely that) or "baking deformations" in the cloth script (check the main page for that).

So I don´t know what it does to your images (or geometry for that matters), anyone?

Thanks!

# 2 21-09-2002 , 02:15 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
It takes the motion of the cloth or whatever and keys them, so that instead of simulating with dynamics, it simply plays the animation and doesn't take so long on your computer to calculate.

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