Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-10-2003 , 12:18 AM
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October Challenge

I'm in, have not joined in one of these yet, so here I go. Thinking of what to do. I will take the door with scream and I guess I would be Normal (entry that is).

# 2 07-10-2003 , 02:37 AM
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Welcome and good luck. Its rather hard to get it done on time, because you always feel like you can do better. Hopefully you wont have those problems.


Armitrex Studios
Now open!!
# 3 07-10-2003 , 03:17 AM
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Haha, you speak my language!! Thanks.

# 4 07-10-2003 , 05:20 PM
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Banged out the character last night, here she is.

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# 5 07-10-2003 , 07:37 PM
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cool stuff. Looking forward to it.

# 6 08-10-2003 , 12:49 AM
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Working on the blend shapes, Take no notice of the gap in the middle they are not the target.

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# 7 08-10-2003 , 02:19 AM
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here is another...Trying to catch up with the rest of you.

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# 8 08-10-2003 , 02:21 AM
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haha fab!

# 9 08-10-2003 , 02:23 AM
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Thanksuser added image

# 10 08-10-2003 , 02:24 PM
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She's set-up with her deformers and is rigged, need to paint weights now... uuuh.

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# 11 08-10-2003 , 04:08 PM
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The last of the motion tests, no more mucking arround, ready to animate. Building set next. I'm having fun with this!

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# 12 08-10-2003 , 05:59 PM
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Wow that's so quick and good! Can't wait to see a 'blast' of it! user added image

# 13 08-10-2003 , 06:44 PM
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Thanks, got to build scene first before I can play.

# 14 08-10-2003 , 07:17 PM
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Looking really jolly, I wish Finalrig worked with Maya 4 (sound of sobbing). I like the character's expressions - loads of emotion!

# 15 08-10-2003 , 07:19 PM
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Aah Witchy, this is my friends sight, he created it, want me to have a word??

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